Is AI allowed in Game Jam Europe (โฌ200 Cash Prize - 24 Hours)?
โ Unclear
Unclear. The rules don't say clearly. Ask the hosts before you build.
Rules page does not mention AI. Silence is not a yes: ask the hosts.
Checked 2026-10-18 ยท keyword rules ยท confidence: low. Rules can change. Confirm on the jam page โ
Jam facts
- Host
- JCI Maltepe, #gamejameeurope
- Source
- itch.io
- Starts
- Sat Oct 17, 2026, 10:00 UTC
- Submissions end
- Sun Oct 25, 2026, 10:00 UTC
- Voting ends
- Mon Oct 26, 2026, 14:00 UTC
- Joined
- 48
- Prizes
- up to โฌ200 (Game Jam Europe (โฌ200 Cash Prize - 24 Hours))
From the jam page
Welcome to Game Jam Europe 2026! ๐ฎ๐ 24 Hours. Unlimited Creativity. One Epic Game. Organized by JCI Maltepe and JCI Nis , Game Jam Europe brings together developers, designers, and students from across Europe and Turkey for an intense 24-hour game development marathon. ๐ Event Schedule (Istanbul Time - UTC+3) October 15, 2026: Registration Deadline (Limited to 20+ teams!) October 17, 12:30: Team Onboarding & Briefing via Telegram October 17, 13:00: ๐ Official Start & Theme Announcement (24-hour sprint begins!) October 18, 13:00: ๐ Hard Submission Deadline October 18, 14:00: ๐น Video Uploading Completed October 18, 15:15+: ๐ค Team Pitches & Jury Evaluation October 25, 13:15: ๐ Conclusion ๐ Prizes & Recognition ๐ฅ Grand Prize: โฌ200 Cash Prize ๐๏ธ Category Winners: Official Achievement Certificates ๐ Rules & Guidelines 1. Team Size: 1 to 4 people (Solo developers are welcome). 2. Fresh Start: All core code, assets, and design must be created during the 24-hour window. Pre-made engines/frameworks, base templates, fonts, and open-source/licensed audio are permitted as long as proper credits are given. 3. Engines & Tools: You are completely free to use any game engine (Unity, Godot, Unreal Engine, Construct, WebGL, etc.) or custom tech stack. 4. Theme Alignment: Your game must incorporate the official theme announced at the start of the jam. 5. Format: Web-playable builds (WebGL / HTML5) are strongly recommended for easy evaluation, but standalone desktop builds (Windows / macOS / Linuโฆ
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