Is AI allowed in RPG Maker RTP Challenge: Another RMW Forum Closure Edition?
⛔ AI banned
No. This jam bans generative AI (applies to art/audio/writing).
“7) AI-generated assets are not allowed. To be clear, there cannot be any AI-generated assets in the version of the game you submit to the game jam.”
Checked 2026-10-18 · keyword rules · confidence: medium. Rules can change. Confirm on the jam page ↗
Jam facts
- Host
- Beregon, BroodyGaming, #RPGMakerRTPChallenge
- Source
- itch.io
- Starts
- Wed Nov 25, 2026, 18:59 UTC
- Submissions end
- Mon Dec 14, 2026, 08:59 UTC
- Voting ends
- Mon Dec 21, 2026, 22:59 UTC
- Joined
- 8
- Prizes
- None stated
From the jam page
Once the heart of the RPG Maker community, the RPG Maker Web forums have become read-only on the 18th of June, and are set to be closed down and no longer accessible on the 11th of December. So, let us make some RPG Maker games using the default, RTP assets. Perhaps ones inspired by the impending closure of the RPG Maker Web forums. You have about 10 days to make a game with any version of RPG Maker that uses primarily default RTP assets of whatever version(s) of RPG Maker you own. But don't feel like you have to work on your game during the whole game jam. Simply use however much time you can spare for this event! You can also join the jam's Discord server ! Choose one Theme for your game. You have to include your chosen Theme in your game in some way, but it doesn't have to be there in a major way. So long as it is included in some way, it could just be one scene or be referenced in dialogue. This is just to give people direction and to help everyone get into the spirit of this event! Themes: 1) Epic Quest To Find A New Home 2) Forum Dungeon 3) AI Moderation 4) Gacha Gacha Games 5) Loss of Knowledge 6) Theme 6 7) Game World Deletion 8) Welcome to the Guild 9) The Almighty Banhammer 10) Project1 11) Grand Archive 12) Corporate Greed Rules: 1) You can only start working on the actual game project after the jam's submission period starts, but you can start planning and creating/gathering assets and other resources before that time 2) Your game has to be made in any version of …
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